Arguments against Video Games

“Pong” was the first home video game which first appeared over thirty years ago. It connected to a standard television set. Since that time, video game hardware and software have become highly sophisticated, to the point where they generate billions of dollars in sales annually. In fact, it’s reaching the point at which the characters in today’s video games are almost indistinguishable from real people. Strong arguments can be made, however, against playing video games; especially by those under the age of eighteen.

First of all, many children are addicted to video games; playing them up to several hours a day. This can be troubling to parents during the school year, when children should be devoting more time to completing their homework. Some video games can be educational, but others as “Grand Theft Auto” are little more than computer-generated simulations of blood and gore. Parents should be concerned by the fact that their kids may borrow video games from their friends that may only be rated for use by older teen-agers and adults for adult content, including strong sexual material and graphic violence. These games are completely inappropriate for those gamers inder the age of thirteen.

Second, video games can result in childhood obesity. Before these games were developed, kids went to schoolyards and played sports with their friends. They actually engaged in healthy physical activity, which has been shown to benefit neurological functioning, as well. Aside from some of the new games that are physically interactive, the only muscles developed by gamers playing most video games are the ones attached to their thumbs.

Third, there is the cost of current video game software and hardware to consider. Serious gamers don’t use units designed mainly for playing video games; they use computers with expensive sound and graphics hardware. These computers may cost two to three times the amount of a typical desktop, or laptop model. The games usually cost from thirty to sixty dollars a piece. Many kids can easily build a collection of fifty or more video games. This is difficult money to come by in our current state of the economy; money which should be set aside for the gamer’s college education.

It’s a problem when kids spend hours each day playing video games. It becomes an even greater problem when adults in their twenties and thirties become addicted gamers. Many have even been known to place their careers and family second to being gamers. This is time that can be better spent on advancing in one’s career, or contributing toward improving society.

Video games can be a relaxing distraction for kids, if played in moderation. They can, however, become exercises in wasting time and energy that could be better utilized engaging in more constructive endeavors.